I’ve put up another GameMaker extension! This one lets you tell apart inputs from multiple mice and keyboards - an invaluable tool for local multiplayer games.
There’s also a demo that you can check out (and possibly find that your computer has 2+ ghost keyboards, cause that’s how it goes with Windows)
I’ve put up another GameMaker extension! This one lets you tell apart inputs from multiple mice and keyboards - an invaluable tool for local multiplayer games.
I made a small tool that lets you easily scale pixelart images to a resolution while having control over alignment or compensating for initial scale (e,g, you have this wonderful pixelart wallpaper, but it’s for a different screen resolution/aspect ratio)
I released the second part of my guide on writing interpreters! This covers statements, loops, and branching - enough to do a small scripting language for modding support (includes a demo project, docs, etc.)
In light of new GameMaker Studio 2.2.2 update making it illegal to use real() on strings without a valid number in them, I wrote a blog post on how to detect whether a string contains a valid number!
I also released an extension, which I made a while ago, that tweaks GM’s get_timer function on HTML5 target to actually be precise enough to use it for measuring performance