13 4 / 2019

yellowafterlife:

I’ve put up another GameMaker extension! This one lets you tell apart inputs from multiple mice and keyboards - an invaluable tool for local multiplayer games.

image

There’s also a demo that you can check out (and possibly find that your computer has 2+ ghost keyboards, cause that’s how it goes with Windows)

13 4 / 2019

I’ve put up another GameMaker extension! This one lets you tell apart inputs from multiple mice and keyboards - an invaluable tool for local multiplayer games.

11 4 / 2019

I made a small tool that lets you easily scale pixelart images to a resolution while having control over alignment or compensating for initial scale (e,g, you have this wonderful pixelart wallpaper, but it’s for a different screen resolution/aspect ratio)

Artwork seen in screenshotL “Launch” by 8PXL

10 4 / 2019

I released the second part of my guide on writing interpreters! This covers statements, loops, and branching - enough to do a small scripting language for modding support (includes a demo project, docs, etc.)

09 4 / 2019

yellowafterlife:

I released a free extension for GameMaker that allows to do collision/instance search with bit flags!

This lets you do stuff like “is the player standing on a solid, but non-slippery block” or “find me the nearest flying enemy” in one function call.

image

Also includes this little demo with a platformer game that has one-directional solids and suspiciously little code.

09 4 / 2019

I released a free extension for GameMaker that allows to do collision/instance search with bit flags!

This lets you do stuff like “is the player standing on a solid, but non-slippery block” or “find me the nearest flying enemy” in one function call.

06 4 / 2019

yellowafterlife:
“ yellowafterlife:
“A potential pixel font. Includes Latin, Extended Latin, and Cyrillic. What do you think?
”
It’s been like 3 years but I finally got around to finishing up and publishing a bunch of pixel fonts!
These are free for...

yellowafterlife:

yellowafterlife:

A potential pixel font. Includes Latin, Extended Latin, and Cyrillic. What do you think?

image

It’s been like 3 years but I finally got around to finishing up and publishing a bunch of pixel fonts!

These are free for personal use (see license for rest) so you can download and try them out right away

https://itch.io/c/502645/pixel-fonts

image

Added another font to that collection! This one’s a little more condensed, but still readable and with a variety of supported glyphs.

https://yellowafterlife.itch.io/cc-yal-6w3

03 4 / 2019

yellowafterlife:
“A potential pixel font. Includes Latin, Extended Latin, and Cyrillic. What do you think?
”
It’s been like 3 years but I finally got around to finishing up and publishing a bunch of pixel fonts!
These are free for personal use (see...

yellowafterlife:

A potential pixel font. Includes Latin, Extended Latin, and Cyrillic. What do you think?

image

It’s been like 3 years but I finally got around to finishing up and publishing a bunch of pixel fonts!

These are free for personal use (see license for rest) so you can download and try them out right away

https://itch.io/c/502645/pixel-fonts

29 3 / 2019

In light of new GameMaker Studio 2.2.2 update making it illegal to use real() on strings without a valid number in them, I wrote a blog post on how to detect whether a string contains a valid number!

29 3 / 2019

I also released an extension, which I made a while ago, that tweaks GM’s get_timer function on HTML5 target to actually be precise enough to use it for measuring performance